AI Insights · Timothy · July 2023
Top 5 Co-op Games on Android in Spain: Q2 2023 Performance
Discover the performance trends of the top 5 cooperative games on Android in Spain for Q2 2023, including insights on downloads, revenue, and active users.
In the second quarter of 2023, the top 5 cooperative games on the Android platform in Spain showcased diverse performance trends. The data, sourced from Sensor Tower, provides a detailed look at weekly downloads, revenue, and active users for these popular games.
MONOPOLY GO! from Scopely saw a significant rise in weekly revenue, starting from around $4.5K in early April and peaking at approximately $76.4K by mid-June. Weekly downloads for the game showed an initial increase, reaching over 56K in early May, but then gradually declined to about 25K by the end of June. Active users followed a similar trend, growing from 22.6K in early April to a peak of 102.3K in late May, before slightly decreasing to 93.6K by the end of June.
Roblox by Roblox Corporation maintained a steady weekly revenue, fluctuating between $53.4K and $92.6K throughout the quarter. Downloads varied, with a notable increase to 30.3K in early May and a final surge to 27.7K at the end of June. Active users consistently grew, starting from 1.77M in late March and reaching nearly 2M by the end of June.
2 Player games: the Challenge by JindoBlu had modest weekly revenue, ranging from $21 to $47. Weekly downloads showed a mixed trend, with a low of 11.9K in mid-May and a high of 22.3K in early April, ending at 18.3K by late June. Active users fluctuated, peaking at 337.4K in early April and closing the quarter at 320.4K.
1945 Air Force: Airplane games by 1SOFT experienced steady weekly revenue, with figures hovering between $3.1K and $5.6K. Downloads were relatively stable, with a peak of 12.2K in late May and ending the quarter at 11.6K. Active users remained consistent, starting at 74.5K in late March and finishing at 82.7K by the end of June.
Among Us by Innersloth LLC saw a gradual increase in weekly revenue, from $163 in late March to $514 by the end of June. Downloads fluctuated, with a notable rise to 13K in late June. Active users also varied, increasing from 42.7K in late March to a peak of 60.5K in mid-June, before settling at 52.5K at the quarter's end.
For more insights and detailed data, visit Sensor Tower.